Wreck-It Ralph
2012 cartoon
Rating: 13/20 (Jennifer: 16/20; Dylan: 12/20; Emma: 13/20; Abbey: 20/20; Buster: 19/20)
Plot: The titular video game baddie--a bulbous-fisted bully who destroys buildings--is tired of living the life of a villain and covets the popularity of his counterpart Fix-It Felix, a guy with a hammer who scrambles around fixing Ralph's messes. Ralph decides to bolt and find a game in which he can be the hero and win both a medal and the admiration of other video game characters. Things don't go well at all.
I really wanted to like this, but it was just too much. There's some humor, and it was good seeing Q-Bert again. There are more than a few nods to video games from my childhood as well as people younger than me, an obvious attempt by the Disney people to grab everybody. There's a bunch of action, and the whole thing is animated really well. The voice work--especially Alan Tudyk as the really unlikable King Candy, but also Reilly, Silverman, the almost too-recognizable McBrayer, and Jane Lynch, the latter who might have the funniest lines--is really good. Is Jack McBrayer going to be in every animated movie from now on? That seems like the kind of thing that could happen.
Studio Executives: Ok, and we need the voice for this little pipsqueak of a character. Who should we use?
Other Studio Executive: Duh! Jack McBrayer? Heard of him?
Studio Executive: Great choice! He's right next door finishing up work on another animated movie. Let's fetch him!
That's right. Jack McBrayer is the kind of actor who is fetched. I can only recall one other animated feature film with his voice (not that I've seen them all), but I have a feeling I'm about to get really sick of the guy. Sarah Silverman stretches things a bit. I didn't recognize her voice, but Jennifer did. Anyway, the voice work is fine. The characters, however, aren't all that likable. There's really nobody to latch onto here. Ralph's not a bad character, but he just doesn't work as the emotional center for this thing. For one, we're supposed to buy that he's forced into this bad guy life but is really a hero at heart, but he acts so selfishly in this movie that I had trouble seeing that heart. He's also not very bright. Secondly, about midway through the movie, the audience is jerked from his story into Vanellope's (am I missing a pun here?) world and the conflict in that game. Like the colors, camera swoops, and barrages of sound thrown from my television screen, the clashing stories was just a little too much to take. I didn't like Vanellope's character either, and the limited amount of feeling that I could spare for these characters was stretched really thin. I liked a lot of what I saw and I really thought it was a creative idea with loads of potential. I just wish the story wasn't driven by too many modern animated movie cliches and had better characters.
This got me thinking about modern animated films that are very visually busy compared with the older, much simpler animated treats such as, say, Bambi. How do you think somebody in the 40's would react to seeing something like this? Would they vomit? Froth? Convulse? Flee in terror? A combination of those? I wonder what effect modern entertainment--especially visually with a definite shift from very simple ideas to very complex ones and the sonic barrage we get nowadays--has on children and their minds?
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2 comments:
Very interesting question. It does seem like movies go for visually overwhelming instead of being heartfelt. This one was busy, but I really did like the relationship between Ralph and the girl, and I thought King Candy a great bad guy until the end because his lies were so convincing to Ralph. A 15.
have to agree with cory here. no really. i just loved the sarah silverman character and i liked the relationship between her and ralph. think i gave it a 15 as well
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